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Title:      IMMERSIVE GAMIFICATION FOR THE STUDENT
Author(s):      Emiliano Labrador, Eva Villegas
ISBN:      978-989-8533-22-7
Editors:      Katherine Blashki and Yingcai Xiao
Year:      2014
Edition:      Single
Keywords:      Gamification, Immersion, Game Characters, Teaching, Fun Experience, Knowledge.
Type:      Poster/Demonstration
First Page:      386
Last Page:      388
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      The work described below forms is part of a project based on the application of gamification techniques in a first-year course of the Degree in Multimedia Engineering at La Salle-Universitat Ramon Llull. The work discusses the advantages of the applying of immersive gamification techniques in the acquisition of role-based learning. The project begins with the analysis of data collected during the years 11/12, analysis of data and student opinion collected during the years 12/13 and the analysis of data and student opinion collected throughout the years 13/14. Gamification methodology was applied any during the current year.
   

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