Title:
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GNOME TRADER: A LOCATION-BASED AUGMENTED REALITY TRADING GAME |
Author(s):
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Fabio Zünd, Miriam Tschanen, Marcel Lancelle, Maria Olivares, Mattia Ryffel, Alessia Marra, Milan Bombsch, Markus Gross, Robert W. Sumner |
ISBN:
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978-989-8533-52-4 |
Editors:
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Katherine Blashki and Yingcai Xiao |
Year:
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2016 |
Edition:
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Single |
Keywords:
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Location-based gaming, Augmented reality, Virtual economy |
Type:
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Full Paper |
First Page:
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117 |
Last Page:
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124 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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We explore a location-based game concept that encourages real-world interactions and gamifies daily commuting activities. Enhanced with augmented reality technology, we create an immersive, pervasive trading game called Gnome Trader, where the player engages with the game by physically traveling to predefined locations in the city and trading resources with virtual gnomes. As the virtual market is a crucial component of the game, we take special care to analyze various economic game mechanics. We explore the parameter space of different economic models using a simulation of the virtual economy. We evaluate the overall gameplay as well as the technical functionality through several play tests. |
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