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Title:      FASTER RENDERING OF LARGE PSEUDO-DYNAMIC SCENES USING HIERARCHICAL DYNAMIC LODS
Author(s):      Vitaly Semenov, Vasily Shutkin and Vladislav Zolotov
ISBN:      978-989-8533-91-3
Editors:      Katherine Blashki and Yingcai Xiao
Year:      2019
Edition:      Single
Keywords:      Rendering, Dynamic Scenes, Polygonal Models, Level of Details
Type:      Full Paper
First Page:      275
Last Page:      282
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Rendering of large dynamic scenes with a convincing level of realism is a challenging problem of computer graphics. One of the promising approaches to rendering such scenes is a simplification of models and the use of multiresolution series of models with levels of detail (LOD) appropriate for the current view-dependent context. Nowadays, different simplification techniques, including hierarchical level of details (HLOD), have been proposed and widely applied. However, these techniques face dramatic difficulties when scenes undergo modifications. Known attempts of their adaptation for dynamic scenes have not resulted in significant progress. In the paper an alternative approach to rendering pseudo-dynamic scenes is presented. Such scenes have numerous industrial applications, in particular, visual spatial-temporal modeling of complex construction projects, city infrastructure programs, and machinery assembly production. A concept of hierarchical dynamic levels of details (HDLOD) is introduced and complementary methods for generation of HDLODs and their visualization are proposed. The results of computational experiments are also presented.
   

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