Title:
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ECO-DRIVER: USING AUTOMOTIVE SENSOR DATA TO CONTROL MOBILE DRIVING GAMES |
Author(s):
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Pascal Bihler, Dominik Blumenau, Sven Bendel, Stefan Pilger |
ISBN:
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978-972-8939-18-2 |
Editors:
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Katherine Blashki |
Year:
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2010 |
Edition:
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Single |
Keywords:
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Eco-Driver, In-Car Car Sensors, Play-While-Driving, Location-Based Gaming |
Type:
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Short Paper |
First Page:
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111 |
Last Page:
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115 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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Nowadays, context-aware mobile gaming is mainly focused on GPS location as the sole context information. This paper extends the scope by introducing the idea of using automotive sensor data as an input for games played by the cars drivers. We present the results of a short online survey on the subject and demonstrate the applicability of the approach with a mobile game prototype called Eco-Driver. As this serious game is not only a simulation, but augments the driving reality by effectively reducing the fuel consumption on certain routes, it gives strong feedback to the driver. Besides setting the stage for a new genre of games to be played while driving, Eco-Driver technically demonstrates a way to extend an existing browser oriented location based gaming framework with additional sensor input. |
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