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Title:      ECO-DRIVER: USING AUTOMOTIVE SENSOR DATA TO CONTROL MOBILE DRIVING GAMES
Author(s):      Pascal Bihler, Dominik Blumenau, Sven Bendel, Stefan Pilger
ISBN:      978-972-8939-18-2
Editors:      Katherine Blashki
Year:      2010
Edition:      Single
Keywords:      Eco-Driver, In-Car Car Sensors, Play-While-Driving, Location-Based Gaming
Type:      Short Paper
First Page:      111
Last Page:      115
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Nowadays, context-aware mobile gaming is mainly focused on GPS location as the sole context information. This paper extends the scope by introducing the idea of using automotive sensor data as an input for games played by the cars’ drivers. We present the results of a short online survey on the subject and demonstrate the applicability of the approach with a mobile game prototype called “Eco-Driver”. As this serious game is not only a simulation, but augments the driving reality by effectively reducing the fuel consumption on certain routes, it gives strong feedback to the driver. Besides setting the stage for a new genre of games to be played while driving, “Eco-Driver” technically demonstrates a way to extend an existing browser oriented location based gaming framework with additional sensor input.
   

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