Title:
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DIGITAL SIMULATION GAMES FOR MEDIA
EDUCATION. A DIDACTIC SCENARIO |
Author(s):
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Jasmin Bastian, Christian Toth and Christina Wolf |
ISBN:
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978-989-8704-38-2 |
Editors:
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Piet Kommers, Inmaculada Arnedillo Sánchez and Pedro Isaías |
Year:
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2022 |
Edition:
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Single |
Keywords:
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Media Education, Simulation Game, Digital Inequality, Hybrid Teaching, Higher Education Teaching |
First Page:
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277 |
Last Page:
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281 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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The authors developed, implemented, and evaluated a digital simulation game for media education in teacher training. The
aim of the simulation game is to simulate decision-making processes in schools for the implementation of hybrid teaching
in the context of the pandemic. The question is whether the participation in a digital simulation games initiates reflection
processes that change or deepen students' attitude towards hybrid learning concepts. For this purpose, N=300 students who
participated in 12 simulation games were surveyed by means of a questionnaire as part of a pre-post design. |
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