Title:
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DEVELOPING 3D E-LEARNING APPLICATIONS: LESSONS LEARNED FOR NOVICE EDUCATORS AS CONTENT DESIGNERS |
Author(s):
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Penny De Byl |
ISBN:
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978-972-8924-58-4 |
Editors:
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Miguel Baptista Nunes and Maggie McPherson (series editors: Piet Kommers, Pedro IsaĆas and Nian-Shing Chen) |
Year:
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2008 |
Edition:
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V II, 2 |
Type:
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Short Paper |
First Page:
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180 |
Last Page:
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184 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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Although 3D e-Learning applications are becoming more prolific and popular among educations creating the content is
hard and requires specialised honed skills. The Advanced Learning and Immersive Virtual Environment (ALIVE)
project has been working with technical novice educators over the past three years and examining the usability and other
issues in assisting educators to create the 3D e-Learning content themselves. This paper presents an overview of the
ALIVE project, discusses the challenges faced by small development teams working in the 3D domain and provides
guidelines for the novice content developer who wants to create their own teaching and learning 3D e-Learning
environment. |
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