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Title:      DESIGN OF NEW GENERATION OF SERIOUS GAMES FOR PATIENTSWITH MODERATE COGNITIVE IMPAIRMENT
Author(s):      Barbara Carillon, Brune Dirian-Angeli, Gabrièle Breda, Samuel Benveniste and François Deparis
ISBN:      978-989-8533-89-0
Editors:      Mário Macedo
Year:      2019
Edition:      Single
Keywords:      Alzheimer’s Disease, Robot-Assisted Therapy, Humanoid Robot, Cognitive Stimulation, Serious Games
Type:      Reflection Paper
First Page:      245
Last Page:      249
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Among the new challenges created by the aging population, which continues to increase significantly, many researchers have taken an interest in designing new services for people suffering from Alzheimer’s disease such as serious games. They have proposed a diverse selection of guidelines for designing cognitive serious games, considering cognitive complexity and motivation. Generally, existing work rely on virtual reality or video interfaces. However, most of these games are not simple and effective enough to suit the needs of people suffering from Alzheimer’s disease. In this paper, a set of specific guidelines for designing and implementing effective serious games targeting patients with Alzheimer's disease and different disabilities are proposed. These guidelines aim to design serious games offering natural interaction helping people to communicate with the ability to capture their attention and to improve their self-esteem by encouraging them and highlighting their preserved abilities.
   

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