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Title:      COMPUTER COMPETENCE FOR KNOWLEDGE MANAGEMENT IN ENGINEERING AND BUSINESS EDUCATION AND PROJECT DEVELOPMENT
Author(s):      Danco Davcev, Goran Jakimovski, Irena Nancovska Serbec, Alenka Zerovnik, Natalija Juvan and Ustijana Reckoska-Silkoska
ISBN:      978-989-8533-82-1
Editors:      Pedro IsaĆ­as and Hans Weghorn
Year:      2018
Edition:      Single
Keywords:      Computer Competence, Lifelong Learning, Engineer, Business Education
Type:      Full Paper
First Page:      199
Last Page:      205
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Computer competence was identified as one of eight key competences essential for all individuals in a knowledge-based society including lifelong learning. Students prefer different approaches in education, so the personalization of learning materials is becoming very important for efficient learning. In the first part of the paper, we describe the meaning of DigComp as a framework for computer competence and its areas. We explain the framework model and give some examples of its implementations. In the second part of the paper, we presented and explained the empirical research in which university students assessed their levels of computer competence areas. The case study shows that engineering students have most of the required computer and modeling skills (like usage of UML), but lack a clear problem presentation and client communication. Business students presented the problem and the solution with great details and precision using description (MS Word/OO Writer text), but lack the modeling skills and some of the computer skills.
   

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