Title:
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BQ-RTREE: A R-TREE DATA STRUCTURE IMPROVED BY A SPATIAL PARTITION IN QUADTREE |
Author(s):
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J. L. Pina , E. Cerezo , F. Seron |
ISBN:
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978-972-8924-84-3 |
Editors:
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Yingcai Xiao, Tomaz Amon and Piet Kommers |
Year:
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2009 |
Edition:
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Single |
Keywords:
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Visualization, Urban Scenes, BqR-Tree, Data structures, Quadtree, R-Tree. |
Type:
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Full Paper |
First Page:
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33 |
Last Page:
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40 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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BqR-Tree, the data structure presented in this paper is an improved R-Tree data structure based on a quadtree spatial
partitioning which improves the rendering speed of the usual R-trees, especially in urban scenes. The city is split by
means of a special quadtree partition and the block is adopted as the basic urban unit. One advantage of blocks is that
they can be easily identified in any urban environment, regardless of the origins and structure of the entry data. The
usefulness of the structure has been tested with low structured data, which makes its application appropriate to almost all
city data. The results of the tests show that when using the BqR-Tree structure to perform walkthroughs and flights,
rendering times vastly improve in comparison to the data structures which have yielded best results to date, with average
improvements of around 30%. |
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