Title:
|
AUTOMATING THE CREATION OF 3D ANIMATION FROM ANNOTATED FICTION TEXT |
Author(s):
|
Kevin Glass , Shaun Bangay |
ISBN:
|
978-972-8924-63-8 |
Editors:
|
Yingcai Xiao and Eleonore ten Thij |
Year:
|
2008 |
Edition:
|
Single |
Keywords:
|
Text to scene conversion, story visualisation, computer graphics, constraint optimization |
Type:
|
Full Paper |
First Page:
|
3 |
Last Page:
|
10 |
Language:
|
English |
Cover:
|
|
Full Contents:
|
click to dowload
|
Paper Abstract:
|
This paper describes a strategy for automatically converting fiction text into 3D animations. It assumes the existence of
fiction text annotated with avatar, object, setting, transition and relation annotations, and presents a transformation
process that converts annotated text into quantified constraint systems, the solutions to which are used in the population
of 3D environments. Constraint solutions are valid over temporal intervals, ensuring that consistent dynamic behaviour is
produced. A substantial level of automation is achieved, while providing opportunities for creative manual intervention in
animation process. The process is demonstrated using annotated examples drawn from popular fiction text that are
converted into animation sequences, confirming that the desired results can be achieved with only high-level human
direction. |
|
|
|
|