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Title:      AUTOMATING THE CREATION OF 3D ANIMATION FROM ANNOTATED FICTION TEXT
Author(s):      Kevin Glass , Shaun Bangay
ISBN:      978-972-8924-63-8
Editors:      Yingcai Xiao and Eleonore ten Thij
Year:      2008
Edition:      Single
Keywords:      Text to scene conversion, story visualisation, computer graphics, constraint optimization
Type:      Full Paper
First Page:      3
Last Page:      10
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      This paper describes a strategy for automatically converting fiction text into 3D animations. It assumes the existence of fiction text annotated with avatar, object, setting, transition and relation annotations, and presents a transformation process that converts annotated text into quantified constraint systems, the solutions to which are used in the population of 3D environments. Constraint solutions are valid over temporal intervals, ensuring that consistent dynamic behaviour is produced. A substantial level of automation is achieved, while providing opportunities for creative manual intervention in animation process. The process is demonstrated using annotated examples drawn from popular fiction text that are converted into animation sequences, confirming that the desired results can be achieved with only high-level human direction.
   

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