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Title:      APPLYING STEAM EDUCATION FOR HIGH SCHOOL STUDENTS ON SOCIAL MEDIA THROUGH GEEK CONTENT
Author(s):      Andreison Santos da Silva and Adan Sady de Medeiros Silva
ISBN:      978-989-8704-47-4
Editors:      Piet Kommers, Inmaculada Arnedillo Sánchez and Pedro Isaías
Year:      2023
Edition:      Single
Keywords:      Social Media, STEAM, GEEK, Physics, Mathematics, Science
Type:      Poster
First Page:      505
Last Page:      507
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      The work in question aims to apply STEAM education in social networks through geek content, aiming to improve the acceptance and learning of physics, mathematics and science among high school students. Short videos and posts to social networks using geek-themed movies and series, mixing science fiction with real concepts, will be applied and evaluated in order to verify the degree of acceptance and learning of high school students about the topics addressed, through associations and allusions to geek content and the real world.
   

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