Title:
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APPLICATION OF AUTOMATON MODEL TO SUPPORT
REHABILITATION OF MOTOR SKILLS OF PATIENTS |
Author(s):
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Grigorii Shovkoplias, Eduard Glekler, Vladislav Povyshev, Jaafar Hammoud, Natalia Gusarova,
Aleksandra Vatian and Anatoly Shalyto |
ISBN:
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978-989-8704-18-4 |
Editors:
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Mário Macedo |
Year:
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2020 |
Edition:
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Single |
Keywords:
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Abstract State Machine, Serious Games, Rehabilitation Systems, Pinch Movements |
Type:
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Full |
First Page:
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39 |
Last Page:
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46 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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Rehabilitation of patients during illnesses associated with the loss of motor skills, such as multiple sclerosis, is an important
task of medicine. Effective in these cases are gaming approaches that increase patient motivation, which in the field of
e-Health form the direction of Serious Games. The essential requirements in the development of Serious Games are the
continuity of training, which should be carried out not only in a specialized center, but al-so by the patient himself at home,
as well as the accuracy of the movements performed by the patient; otherwise, the outcome of the rehabilitation will be
doubtful or even negative. As the basis for satisfying the rigorous requirements for the correctness of the movements
performed the automatic simulation of the game process is chosen.
Serious Games differ from regular games in a significantly smaller number of possible states, which makes them convenient
for applying this approach. At the same time, in contrast to the previously considered applications of au-tomaton models
in medical systems, such as, for example, systems for sup-porting hemodialysis, in the case of a game, the parameters of
each state can vary over a fairly wide range.
In the article, this problem is considered in the example of rehabilitation of pinch movements of hands by performing
physical exercises in a specialized video game form using motion capture of fingers on a smartphone. The Ab-stract State
Machine method is used to build the automaton model applicable to the Serious Game for pinch movement, which provides
opportunities and motivation of the patient to do independent exercises. To build the resulting model, the method of
successive refinements is used, on each of which veri-fication is performed, which provides the necessary control over the
accuracy of patient movements. |
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