Title:
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AN OPEN-SOURCE, HARDWARE ACCELERATED
INDUSTRY PROTOTYPE FOR MULTIDIMENSIONAL
GLYPHS |
Author(s):
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Dylan Rees and Robert S. Laramee |
ISBN:
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978-989-8704-21-4 |
Editors:
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Yingcai Xiao, Ajith P. Abraham and Jörg Roth |
Year:
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2020 |
Edition:
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Single |
Keywords:
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Glyphs, OpenGL, Rendering |
Type:
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Short |
First Page:
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217 |
Last Page:
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221 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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Data-glyphs are a common, useful metaphor for visualizing multidimensional data. However, to represent a larger
number of glyphs requires an increasing amount of computational power to derive the data-dependent geometry of each
glyph. We present a novel visualization implementation for computing and rendering customized data-glyphs for an
industry application. Our software utilizes the parallel processing power of the Graphics Processing Unit (GPU) to enable
interactive exploration of thousands of multidimensional data-glyphs. This is achieved by passing normalized data values
to the OpenGL geometry shader to construct the geometry of each glyph reflecting the data values. The technique is
applicable to a variety of glyph designs and supports fast selection between different designs. We demonstrate this
technique to render more than 100,000 glyphs at interactive frame rates. To address the challenge of reproducing the
technique, we provide a simplified open-source code example implementation that can be used by anyone, including our
industry partner. |
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