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Title:      AN ANATOMY OF DISTRIBUTED CO-CREATION THROUGH SECOND LIFE
Author(s):      Jacques Bughin , Brad Johnson , James Manyika
ISBN:      978-972-8924-68-3
Editors:      Pedro IsaĆ­as, Miguel Baptista Nunes and Dirk Ifenthaler
Year:      2008
Edition:      Single
Keywords:      Distibuted co-creation, virtual worlds
Type:      Short Paper
First Page:      405
Last Page:      408
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      As the largest self-built 3D social virtual world to date, Second Life offers a unique opportunity to understand distributed co-creation on the future web. The main findings are as follows: 1. Distributed Co-creation (DCC) is still limited to less than 10% of the Second Life members, but the major bottleneck for participation is awareness. 2. Three statistically different clusters of DCC motivations exist. Social motives outpace pure financial motives. 3. The propensity to co-create is linked to those motivation clusters. The socially driven segment has a higher proportion of co-creators.
   

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