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Title:      AFFECTIVE EDTECH: INITIAL STEPS FOR INTRODUCING THE AFFECTIVE DIMENSION IN VIRTUAL LEARNING ENVIRONMENTS
Author(s):      Eva De Lera , Carles Fernàndez , Magí Almirall
ISBN:      978-972-8924-83-6
Editors:      Miguel Baptista Nunes and Maggie McPherson (series editors: Piet Kommers, Pedro Isaías and Nian-Shing Chen)
Year:      2009
Edition:      V II, 2
Keywords:      Affective learning, affective educational technology, human-computer interaction, emotions, usability, user-centered design
Type:      Short Paper
First Page:      205
Last Page:      209
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Fifteen years have passed since we started our first experiences trying to approach the design of our virtual learning environment to the real needs of our learners. Now that the Open University of Catalonia has a highly appraised online educational environment it has decided to focus its next design efforts on understanding ways in which the emotional dimension of the learners can also be taken into account in the design and development of its environment, in order to enhance learning and engage learners. Its objective is to integrate affective design methods into the current design and development processes and practices. Putting together our wide experience and tools developed in user experience, technology and instructional design has led us to create a set of guidelines for designing engaging e-learning environments. Our first affective studies have demonstrated that the guidelines can elicit appropriate affective states. In parallel, our team has started to carry out methodologies to gather information through the use of FACS (Facial Action Coding System) and have generalized some conclusions we have organized in a tool called ‘Ten heuristics’ (De Lera, E. and Garrera, M., 2008) where we evaluate emotional reactions through expressive information. This document presents a summary of our conclusions and aims to support the first phase of the so called ‘affective loop’: the affective design of learning environments.
   

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