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Title:      A STUDY ON FOLK LITERATURE RESOURCES TO VIDEO GAME
Author(s):      Cheng Meng
ISBN:      978-989-8704-31-3
Editors:      Katherine Blashki
Year:      2021
Edition:      Single
Keywords:      Video Games, Folk Literature Resources, Transformation
Type:      Short
First Page:      229
Last Page:      233
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      This paper analyzes the transformation of folk literature resources to a video game. It first outlines the significance of folk literature to video games and then discusses how folk literature adapts to them. Finally, regarding the existing problems in the transformation practices, three proposals are presented.1) Player shall be prioritized to resources. 2) To counter the exploitation from playing mode, a well-done design should basically provide a possibility for players to improve life and a free expression of human nature, which also helps realize a sustainable development of video games; and moreover, by enriching folk literature genres, anonymous authority's manipulation is expected to be offset, thus more game playing modes would be shaped. 3) The absorption of folk literature into video games helps break the magic circle of the misleading ethics in video games.
   

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