Title:
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A NETWORKED MULTIPLAYER GAME TO FACILITATE PUPIL TO PUPIL CONTACT WITHIN THE CONTEXT OF A SCHOOL TWINNING SCHEME |
Author(s):
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Rob Manton , Carsten Maple |
ISBN:
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972-8924-16-X |
Editors:
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Pedro IsaĆas, Maggie McPherson and Frank Bannister |
Year:
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2006 |
Edition:
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2 |
Keywords:
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Collaborative virtual environment, firewall, asynchronous, schools. |
Type:
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Short Paper |
First Page:
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70 |
Last Page:
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75 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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There has been a large amount of interest in the potential of computer games in education. While there has been much
done on experimental prototypes, there is little work on the application of games to facilitate contact between students in
remote schools. Likewise there is little work on the particular constraints caused by the highly controlled school IT
environment which make commercial multiplayer games unworkable in this context. This paper addresses the nature of
these constraints and proposes a prototype solution which will work within that environment. |
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