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Title:      A NETWORKED MULTIPLAYER GAME TO FACILITATE PUPIL TO PUPIL CONTACT WITHIN THE CONTEXT OF A SCHOOL TWINNING SCHEME
Author(s):      Rob Manton , Carsten Maple
ISBN:      972-8924-16-X
Editors:      Pedro IsaĆ­as, Maggie McPherson and Frank Bannister
Year:      2006
Edition:      2
Keywords:      Collaborative virtual environment, firewall, asynchronous, schools.
Type:      Short Paper
First Page:      70
Last Page:      75
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      There has been a large amount of interest in the potential of computer games in education. While there has been much done on experimental prototypes, there is little work on the application of games to facilitate contact between students in remote schools. Likewise there is little work on the particular constraints caused by the highly controlled school IT environment which make commercial multiplayer games unworkable in this context. This paper addresses the nature of these constraints and proposes a prototype solution which will work within that environment.
   

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