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Title:      A METHODOLOGY FOR ENGINEERING REAL-TIME INTERACTIVE MULTIMEDIA APPLICATIONS ON SERVICE ORIENTED INFRASTRUCTURES
Author(s):      Dimosthenis Kyriazis, Ralf Einhorn, Lars Fürst, Michael Braitmaier, Dominik Lamp, Kleopatra Konstanteli, George Kousiouris, Andreas Menychtas, Eduardo Oliveros, Neil Loughran, Bassem Nasser
ISBN:      978-972-8939-30-4
Editors:      Hans Weghorn, Pedro Isaías and Radu Vasiu
Year:      2010
Edition:      Single
Keywords:      Service-oriented Infrastructures, Cloud computing, Quality of Service, Real-time
Type:      Full Paper
First Page:      85
Last Page:      95
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Future Internet applications raise the need for environments that can facilitate real-time and interactivity without major modifications in the application domain. Such environments should be able to efficiently adapt resource provisioning to the dynamic demands of the applications, the majority of which tends to be real-time and interactive. In principle, all applications are suitable to be executed in service oriented environments as they are, without any kind of adaptation or modification. Nevertheless, the concrete characteristics of emerging infrastructures, mainly focused on guaranteeing the offered quality of service, require specific steps to be performed by the application developers and adopters in order to exploit the maximum of the infrastructure offerings. In this paper, we present a methodology for creating or adapting real-time interactive multimedia applications for service oriented infrastructures.
   

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