Digital Library

cab1

 
Title:      A METHOD FOR AUTOMATICALLY CREATING 3D ANIMATED SCENES FROM ANNOTATED FICTION TEXT
Author(s):      Kevin Glass , Shaun Bangay
ISBN:      ISSN: 1646-3692
Editors:      Pedro IsaĆ­as and Marcin Paprzycki
Year:      2009
Edition:      V IV,2
Keywords:      Text to scene conversion, story visualization, computer graphics, constraint optimization.
Type:      Journal Paper
First Page:      103
Last Page:      119
Language:      English
Cover:      no-img_eng.gif          
Full Contents:      click to dowload Download
Paper Abstract:      This paper describes a strategy for automatically converting fiction text into 3D animations. It assumes the existence of fiction text annotated with avatar, object, setting, transition and relation annotations, and presents a transformation process that converts annotated text into quantified constraint systems, the solutions to which are used in the population of 3D environments. Constraint solutions are valid over temporal intervals, ensuring that consistent dynamic behaviour is produced. A substantial level of automation is achieved, while providing opportunities for creative manual intervention in animation process. The process is demonstrated using annotated examples drawn from popular fiction text that are converted into animation sequences, confirming that the desired results can be achieved with only highlevel human direction.
   

Social Media Links

Search

Login