Title:
|
A LIGHT-WEIGHT SEMANTIC CONTENT MODEL FOR MOBILE GAME BASED LEARNING |
Author(s):
|
Boyan Bontchev, Dessislava Vassileva |
ISBN:
|
978-972-8939-45-8 |
Editors:
|
Inmaculada Arnedillo Sánchez and Pedro Isaías |
Year:
|
2011 |
Edition:
|
Single |
Keywords:
|
Mobile games, e-learning, semantic, model, puzzle. |
Type:
|
Short Paper |
First Page:
|
177 |
Last Page:
|
182 |
Language:
|
English |
Cover:
|
|
Full Contents:
|
click to dowload
|
Paper Abstract:
|
Modern technology enhanced learning is inconceivable without mobile games. Mass invasion of mobile games in education is hampered by a lack of cheap and effective ways for implementation of various e-learning games using content and knowledge in specific courseware domain. The paper proposes a simple, light-weight semantic model of content organization which is easily understandable by humans and powerful enough to present concepts, attributes and relationships for automatic extraction by the game engines. By several simple examples of puzzles, quizzes and word games built on the top of the semantic model, authors show how content classes, instances, properties and relationships may be used for problem generation. Thanks to the semantic organization of courseware content, there exist a great variety of educational logical games which may be easily created using a courseware content repository compliant with the model. |
|
|
|
|