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Title:      A LIGHT-WEIGHT SEMANTIC CONTENT MODEL FOR MOBILE GAME BASED LEARNING
Author(s):      Boyan Bontchev, Dessislava Vassileva
ISBN:      978-972-8939-45-8
Editors:      Inmaculada Arnedillo Sánchez and Pedro Isaías
Year:      2011
Edition:      Single
Keywords:      Mobile games, e-learning, semantic, model, puzzle.
Type:      Short Paper
First Page:      177
Last Page:      182
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Modern technology enhanced learning is inconceivable without mobile games. Mass invasion of mobile games in education is hampered by a lack of cheap and effective ways for implementation of various e-learning games using content and knowledge in specific courseware domain. The paper proposes a simple, light-weight semantic model of content organization which is easily understandable by humans and powerful enough to present concepts, attributes and relationships for automatic extraction by the game engines. By several simple examples of puzzles, quizzes and word games built on the top of the semantic model, authors show how content classes, instances, properties and relationships may be used for problem generation. Thanks to the semantic organization of courseware content, there exist a great variety of educational logical games which may be easily created using a courseware content repository compliant with the model.
   

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