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Title:      A FRAMEWORK TO SUPPORT GAME DEVELOPMENT
Author(s):      Daniel Ferreira Monteiro Alves , Eduardo Simões De Albuquerque
ISBN:      978-972-8924-30-0
Editors:      Nuno Guimarães and Pedro Isaías
Year:      2007
Edition:      Single
Keywords:      Game development, .NET, Framework, Engine, OpenGL, SDL.
Type:      Short Paper
First Page:      684
Last Page:      688
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      The computer game industry moves millions of dollars. Several companies in game development industry invest high in infrastructure to produce quality games. Reducing development cost and time is a competitive necessity. We are proposing the development of a framework, named “Status”, as an alternative to game development. The framework, which has as main goal reduction of development cost, maintenance and time, makes use of the latest technologies of the market. The project is an attempt to create an infrastructure capable to produce quality games using. NET platform.
   

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