Title:
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A FRAMEWORK TO SUPPORT GAME DEVELOPMENT |
Author(s):
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Daniel Ferreira Monteiro Alves , Eduardo Simões De Albuquerque |
ISBN:
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978-972-8924-30-0 |
Editors:
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Nuno Guimarães and Pedro Isaías |
Year:
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2007 |
Edition:
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Single |
Keywords:
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Game development, .NET, Framework, Engine, OpenGL, SDL. |
Type:
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Short Paper |
First Page:
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684 |
Last Page:
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688 |
Language:
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English |
Cover:
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Full Contents:
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click to dowload
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Paper Abstract:
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The computer game industry moves millions of dollars. Several companies in game development industry invest high in infrastructure to produce quality games. Reducing development cost and time is a competitive necessity. We are proposing the development of a framework, named Status, as an alternative to game development. The framework, which has as main goal reduction of development cost, maintenance and time, makes use of the latest technologies of the market. The project is an attempt to create an infrastructure capable to produce quality games using. NET platform. |
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