Digital Library

cab1

 
Title:      A DESIGN MODEL FOR EFFECTIVE SERIOUS GAMES
Author(s):      James Baker, Ashok Ranchhod, Gary Wills
ISBN:      978-972-8939-90-8
Editors:      Katherine Blashki
Year:      2013
Edition:      Single
Keywords:      Serious games, education, gameplay, narrative, multiplayer
Type:      Short Paper
First Page:      337
Last Page:      341
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      Many theories have arisen about how to design serious games, but the ideas presented are often disparate, or miss important aspects arisen in others, making further advancement in the field more difficult. To solve this problem, a model is proposed in this paper to help design more effective serious games. The model integrates key characteristics of learning, gameplay, and serious game theories to outline the key considerations in compelling educational gameplay.
   

Social Media Links

Search

Login