CELDA 2015 Proceedings |
Titles Published in This Volume TOWARDS A METADATA SCHEMA FOR CHARACTERIZING LESSON PLANS SUPPORTED BY VIRTUAL AND REMOTE LABS IN SCHOOL SCIENCE EDUCATION DIVULGING PERSONAL INFORMATION WITHIN LEARNING ANALYTICS SYSTEMS TAGALONG: INFORMAL LEARNING FROM A REMOTE COMPANION WITH MOBILE PERSPECTIVE SHARING ACCOUNTING PROFESSOR QUALIFICATION IN DIGITAL AGE: A PERCEPTION STUDY ON BRAZILIAN PROFESSORS SUPERVISORY AND DIGITAL LITERACY PRACTICES IN POSTGRADUATE SUPERVISION: A CASE STUDY POSTGRADUATE STUDENTS’ LEVEL OF DEPENDENCE ON SUPERVISORS IN COPING WITH ACADEMIC MATTERS AND USING DIGITAL TOOLS TOWARDS GATHERING INITIAL REQUIREMENTS OF DEVELOPING A MOBILE SERVICE TO SUPPORT INFORMAL LEARNING AT CULTURAL HERITAGE SITES THE DEVELOPMENT AND EMPOWERMENT OF MATHEMATICAL ABILITIES: THE IMPACT OF PENCIL AND PAPER AND COMPUTERISED INTERVENTIONS FOR PRESCHOOL CHILDREN THE RELATIONSHIP AMONG SELF-REGULATED LEARNING, PROCRASTINATION, AND LEARNING BEHAVIORS IN BLENDED LEARNING ENVIRONMENT SOUND AS AFFECTIVE DESIGN FEATURE IN MULTIMEDIA LEARNING – BENEFITS AND DRAWBACKS FROM A COGNITIVE LOAD THEORY PERSPECTIVE THE WILL, SKILL, TOOL MODEL OF TECHNOLOGY INTEGRATION: ADDING PEDAGOGY AS A NEW MODEL CONSTRUCT CHALLENGES OF BIG DATA IN EDUCATIONAL ASSESSMENT EVALUATING THE INTERACTIVE LEARNING TOOL SIMREAL+ FOR VISUALIZING AND SIMULATING MATHEMATICAL CONCEPTS PREDICTING THE RISK OF ATTRITION FOR UNDERGRADUATE STUDENTS WITH TIME BASED MODELLING INSIDE THE DIGITAL WILD WEST: HOW SCHOOL LEADERS BOTH ACCESS AND AVOID SOCIAL MEDIA MORE THAN A BROKER: A CASE STUDY OF KNOWLEDGE MOBILIZATION IN A DIGITAL ERA HOW DO HIGH SCHOOL STUDENTS PREFER TO LEARN? PROCESS MODELS IN E-LEARNING – BOTTOM-UP OR TOP-DOWN? A MODEL FOR UBIQUITOUS SERIOUS GAMES DEVELOPMENT FOCUSED ON PROBLEM BASED LEARNING BLENDED INTERACTION FOR AUGMENTED LEARNING-AN ASSISTIVE TOOL FOR COGNITIVE DISABILITY STUDIES RELATING TO COMPUTER USE OF SPELLING AND GRAMMAR CHECKERS AND EDUCATIONAL ACHIEVEMENT DESIGN THINKING AND METACOGNITIVE REFLECTIVE SCAFFOLDS: A GRAPHIC DESIGN-INDUSTRIAL DESIGN TRANSFER CASE STUDY DEVELOPING A DISPOSITION FOR SOCIAL INNOVATIONS: AN AFFECTIVE-SOCIO-COGNITIVE CO-DESIGN MODEL TECHNOLOGY GOES BUSH: USING MOBILE TECHNOLOGIES TO SUPPORT LEARNING IN A BUSH KINDER PROGRAM MOVING IN TIME TO A DIGITAL TUNE: A CRISIS IN OUR IDENTITY? EXAMINING THE EFFECTS OF FIELD TRIPS ON SCIENCE IDENTITY EDUCATION ON THE CLOUD: RESEARCHING STUDENT-CENTERED, CLOUD-BASED LEARNING PROSPECTS IN THE CONTEXT OF A EUROPEAN NETWORK UNIVERSITY AND FLIPPED LEARNING TIC&DIL PROJECT: FRAMEWORK AND DESIGN TECHNOLOGY-ENHANCED PEDAGOGICAL FRAMEWORK FOR COLLABORATIVE CREATIVITY: ANALYSES OF STUDENTS’ PERCEPTION COLLABORATIVE PROBLEM SOLVING IN SHARED SPACE A SOCIAL NETWORKS IN EDUCATION THE WORK OF CHILDREN: SEEKING PATTERNS IN THE DESIGN OF EDUCATIONAL TECHNOLOGY TOWARDS SUPPORTING COMMUNICATION IN RELATIONSHIP AND SEXUALITY EDUCATION THROUGH A VLE THE DEVELOPMENT OF COMPUTATIONAL THINKING IN THE CONTEXT OF SCIENCE AND ENGINEERING PRACTICES: A SELF-REGULATED LEARNING APPROACH A PROGRAM COMPLEXITY METRIC BASED ON VARIABLE USAGE FOR ALGORITHMIC THINKING EDUCATION OF NOVICE LEARNERS APPS. ACCESSIBILITY AND USABILITY BY PEOPLE WITH VISUAL DISABILITIES COMPARING LEARNER COMMUNITY BEHAVIOR IN MULTIPLE PRESENTATIONS OF A MASSIVE OPEN ONLINE COURSE DEVELOPING ADOLESCENTS’ RESISTANCE TO SEXUAL COERCION THROUGH ROLE-PLAYING ACTIVITIES IN A VIRTUAL WORLD HOW CAN ONE LEARN MATHEMATICAL WORD PROBLEMS IN A SECOND LANGUAGE? A COGNITIVE LOAD PERSPECTIVE ONTOLOGICAL RELATIONS AND THE CAPABILITY MATURITY MODEL APPLIED IN ACADEMIA COGNITIVE CURATIONS OF COLLABORATIVE CURRICULA HOW OLDER ADULTS USE VIRTUAL PERSONAL LEARNING NETWORKS TO SUPPORT INFORMAL, SELF-DIRECTED LIFELONG LEARNING GOALS: A RESEARCH PROGRAM DESCRIPTION SIGNIFICANT CHANGES IN THE ENVIRONMENT AND IN TEACHING METHODOLOGY OF AN E-LEARNING DISCIPLINE TO AVOID DROPOUTS IN A COURSE AT THE FEDERAL INSTITUTE E-FUNDI AS A VIABLE WAY TO DO E-MENTORING HEALTH CARE: ROLE OF ICT IN AUTISM INVESTIGATION INTO UNDERGRADUATE INTERNATIONAL STUDENTS’ USE OF DIGITAL TECHNOLOGY AND THEIR APPLICATION IN FORMAL AND INFORMAL SETTINGS E-LEARNING SYSTEM FOR LEARNING VIRTUAL CIRCUIT MAKING WITH A MICROCONTROLLER AND PROGRAMMING TO CONTROL A ROBOT A STUDY ON THE EFFECTS OF THE RUBRIC ON CONCURRENT DISCUSSION IN WEB-BASED ENVIRONMENT BRAIN 3M – A NEW APPROACH TO LEARNING ABOUT BRAIN, BEHAVIOR, AND COGNITION LEARNER-CONTENT-INTERFACE AS AN APPROACH FOR SELF-RELIANT AND STUDENT-CENTERED LEARNING CACHE-CACHE COMPARISON FOR SUPPORTING MEANINGFUL LEARNING CREATING INNOVATIVE, STUDENT-CENTERED PROJECTS WITH APP SMASHING SMART LEARNING: ARE WE READY FOR IT? A FUNDAMENTAL STUDY FOR EFFICIENT IMPLEMENTAION OF ONLINE COLLABORATIVE ACTIVITIES IN LARGE-SCALE CLASSES ENCOURAGING USER PARTICIPATION IN BLENDED LEARNING: COURSE REORIENTATION ASSESSING PROBLEM SOLVING COMPETENCE THROUGH INQUIRY-BASED TEACHING IN SCHOOL SCIENCE EDUCATION MUSIC AS ACTIVE INFORMATION RESOURCE FOR PLAYERS IN VIDEO GAMES MAKING CONSTRUALS AS A NEW DIGITAL SKILL FOR LEARNING A SEMANTIC BASIS FOR MEANING CONSTRUCTION ?IN CONSTRUCTIVIST INTERACTIONS EXPLORING TECHNOLOGY SUPPORTED COLLABORATIVE AND COOPERATIVE GROUP FORMATION MECHANISMS DEVELOPING SELF-REGULATED LEARNERS THROUGH COLLABORATIVE ONLINE CASE DISCUSSION IN EDUCATIONAL PSYCHOLOGY STUDENT’S PERSPECTIVES ON TAKING COURSES ONLINE, BLENDED, OR A COMBINATION AN INNOVATIVE INTERDISCIPLINARY APPROACH TO PROVIDING INTERNSHIPS FOR COLLEGE SENIORS FOSTERING 21ST CENTURY SKILLS THROUGH GAME DESIGN AND DEVELOPMENT DEVELOPMENT OF CRITICAL THINKING SELF-ASSESSMENT SYSTEM USING WEARABLE DEVICE |