CELDA 2007 Proceedings |
Analysis of cross-cultural online collaborative Facilitation Teaching and learning of digital visual effects through problem-based learning Guiding the elderly into the use of computers and internet – lessons taught and learnt DEVELOPING INTERACTIVE educational ENVIRONMENTS TO STIMULATE LIFELONG LEARNING Effects of laptop on malaysian science teachers’ pedagogical roles, use and perceived usefulness of computer technology DESIGNING Emergency Response Training: Seven Ways To Reduce Stress Educational Instant Messaging IN a 3D Environment iTest: a web application for learner-directed assessment in all levels, supporting mathematical formula and multimedia files Using Iterative Design and Development for mobile learning systems in school projects Learning communities in Open source projects BRAIDED LEARNING: DEVELOPMENTS IN AN ONLINE COMMUNITY OF PRACTICE Teaching-learning online strategies: conceptual change and negotiation EVALUATING THE SIGNIFICANCE OF COGNITIVE AND EMOTIONAL PARAMETERS IN E-LEARNING ADAPTIVE ENVIRONMENTS Scaffolding the revision of summaries with gstudy software Video-driven, multimedia, web-based training in The corporate sector: pedagogical EQUIVALENCE AND COMPONENT effectiveness SHORTCUT STRATEGY TRAINING FOR ELEMENTARY SCHOOL CHILDREN’S CALCULATING ABILITY LEARNING Mathematics WITH INTERACTIVE DIAGRAMS Design and Implementation of an Online Vocabulary TEST mANAGER ON PODBASE Evaluation of the Digital Students and DIMPLE EFFECTS OF BACKGROUND KNOWLEDGE AND TEXT COHERENCE ON LEARNING FROM TEXTS IN INFORMATICS Designing and Learning in 3D Virtual Worlds CHANGING FOCUS FROM GROUP TO INDIVIDUAL: USING AN AUTOMATED TOOL TO MEASURE EVIDENCE OF CRITICAL THINKING IN DISCUSSION FORUMS AUTOMATIC STUDENT MODELING FOR DETECTING LEARNING STYLE PREFERENCES IN LEARNING MANAGEMENT SYSTEMS An EXPLORATORY STUDY OF THE ROLE OF EPISTEMOLOGICAL BELIEFS ON LEARNERS’ SOLO and DUO THINKING ABOUT AN ILL-DEFINED ISSUE FROM INFORMATION TO KNOWLEDGE: METADATA FOR ARCHITECTURAL CONTENT IN EUROPE COLLABORATIVE ARGUMENT DIAGRAMS BASED ON DYADIC COMPUTER CHAT DISCUSSIONS A THEORETICAL PROPOSAL OF LEARNING COMMUNITIES MANAGEMENT THROUGH THE ANALYSIS OF THE ORGANIZATIONAL BLOGOSPHERE Online forums in pre-service teachers' training: tracing professional development in discourse Communication in web-based learning ENVIRONMENTS: for Better collecting and exploiting learners’ tracking data Designing and Learning in 3D Virtual Worlds using storyboarding and data mining to ESTimate success chances of curRicula An Integrative Approach for Teaching/Tutoring Process Models Using Meta-Models Note Taking with Gym2Learn: Helping Students Use Online Text Comprehension Strategies MobilED – Mobile technology access for Africa DEVELOPMENT OF A PLATFORM DEDICATED TO COLLABORATION IN THE SOCIAL SCIENCES Lazy User Theory of Solution Selection Performance support system in higher education – introduction and empirical validation Computer-Supported role-plays FOR TEACHING CORE INTERNET CONCEPTS Communication and collaboration in educational multiplayer mobile games Measuring student Participation And EFFORT Millennials and online learning: Identifying barriers and facilitators for research Economic EDucation and internet EVIDENCE FROM ONE UNIVERSITY SURVEY Mobile Application for mobile learning Effects of Motivational and volitional messages on attitudes toward engineering: Comparing text messages with animated messages delivered by a pedagogical Using Shareable Multimedia Learning Objects to Enhance and Transform the Curriculum BUILDING A MYSTERY: ONLINE PIANO PEDAGOGY AND THE INTANGIBLES OF MUSICIANSHIP TEACHING CHILDREN PROGRAMMING ON-LINE: CONCRETE STRATEGY FOR LIFE-LONG LEARNING does the use of Webct help enhance a sense of community in Higher Education? Producing educational material in synchronous and asynchronous collaborative contexts Computer Based Assessment (CBA): A long way to innovation ASSESSMENT OF COMPLEX LEARNING TASKS: A DESIGN MODEL A tool to the evaluation and statistical analysis of the results adapted to the EAHE The Piano Game: using Low Cost laptops for Music Education |