GET 2012 Proceedings
get2012 Proceedings of the IADIS International Conference Game and Entertainment Technologies 2012

Lisbon, Portugal 17-23 July 2012

Edited by Katherine Blashki

ISBN (Book): 978-972-8939-75-5
ISBN (CD-ROM): 

Titles Published in This Volume

DESIGNING FOR PLAYFUL EXPERIENCES IN OPEN-ENDED INTELLIGENT PLAY ENVIRONMENTS
Linda de Valk, Pepijn Rijnbout, Tilde Bekker, Berry Eggen, Mark de Graaf, Ben Schouten

SHAPES, MARBLES AND PEBBLES: TEMPLATE-BASED CONTENT CREATION FOR LOCATION-BASED GAMES
Richard Wetzel, Lisa Blum, Audrius Jurgelionis, Leif Oppermann

INTERACTING WITH VIRTUAL HUMANS AND DETECTION OF FACIAL EXPRESSIONS: WHAT MAKES AN AVATAR MORE REAL THAN REAL?
Manolya Kavakli

THE HABITS OF PLAYING AND THE REASONS FOR NOT PLAYING EXERGAMES: AGE DIFFERENCES IN FINLAND
Tuomas Kari, Markus Makkonen, Panu Moilanen, Lauri Frank

SIMPLIFYING XGAMEFLOW TO BE A MORE EFFICIENT MEASUREMENT TOOL OF PLAYER SATISFACTION
Jasson Prestiliano, Andeka Rocky Tanaamah

PROVIDING COMMUNITY AND COLLABORATION SERVICES TO MMOG PLAYERS
George Adam, Christos Bouras, Vaggelis Kapoulas, Andreas Papazois

DESIGN AND IMPLEMENTATION OF GAMES USING MODERATELY OPEN MULTI-AGENT SYSTEMS
Alejandro Garcés, Miguel Chover, Aldo Garcés-Matilla, Alejandro Pacheco-Morales

TOWARDS A CONCEPTUAL MODEL FOR ADAPTIVITY IN SERIOUS GAMES
Damir Ismailovi?, Barbara Köhler, Juan Haladjian, Dennis Pagano, Bernd Brügge

THE SQUARE DANCE FRAMEWORK - A FRAMEWORK APPROACH FOR MODULE-BASED SERIOUS GAMES
Alexander Waldmann, Juan Haladjian, Damir Ismailovi?, Bernd Brügge

A FRAMEWORK FOR GAME TUNING
Juan Haladjian, Frank Ziegler, Blagina Simeonova, Barbara Köhler, Paul Muntean, Damir Ismailovi?, Bernd Brügge

USER PROFILES FROM PUZZLE GAMES
Juan Feldman, Ariel Monteserin, Analía Amandi

DEVELOPING A SERIOUS GAME FOR CHILDREEN WITH HEMOPHILIA
Roberta Mayumi Matsunaga, Marcos Augusto Francisco Borges

A PERVASIVE VIRTUAL COACH TO SUPPORT THE DEVELOPMENT OF HEALTHY LIFESTYLE
Mateus David Finco, Eliseo Berni Reategui, Marsal Branco, Milton Antonio Zaro

ART INTERVENTION IN AN IMMERSIVE-NETWORKED ENVIRONMENT
Wendy Ann Mansilla, Andrew Perkis, Touradj Ebrahimi, Jie Xu