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Title:      RAPID PROTOTYPING OF MOBILE LEARNING GAMES
Author(s):      Maija Federley, Timo Sorsa, Janne Paavilainen, Kimo Boissonnier, Anu Seisto
ISBN:      978-989-8704-02-3
Editors:      Inmaculada Arnedillo Sánchez and Pedro Isaías
Year:      2014
Edition:      Single
Keywords:      Augmented reality, education, game design, iterative development, learning games, mobile learning, rapid prototyping, video games
Type:      Short Paper
First Page:      294
Last Page:      298
Language:      English
Cover:      cover          
Full Contents:      click to dowload Download
Paper Abstract:      This position paper presents the first results of an on-going project, in which we explore rapid prototyping method to efficiently produce digital learning solutions that are commercially viable. In this first phase, rapid game prototyping and an iterative approach was tested as a quick and efficient way to create learning games and to evaluate them by a group of experts. The experiences of the process were positive, as the first prototypes produced were very useful as concrete presentations of the ideas for evaluation. In the next phase, the game prototypes will be tested by teachers and pupils.
   

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